Game theory
Javid Ghahremani Nahr; Mirreza Zahedi
Abstract
The design of a repurchase agreement related to the amount of goods remaining in the two-echelon supply chain between the retailer and the manufacturer is examined. Two scenarios are considered quite separately; In the first scenario (decentralized) in which the retailer determines the price of the product ...
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The design of a repurchase agreement related to the amount of goods remaining in the two-echelon supply chain between the retailer and the manufacturer is examined. Two scenarios are considered quite separately; In the first scenario (decentralized) in which the retailer determines the price of the product and the optimal amount of the economic order and the producer is persuaded to follow this method. In the second (centralized) scenario, the goal is to maximize the profit of the whole chain, in which case the price of the product and the amount of the economic order are determined based on the profit of the whole chain. Then, a model of repurchase agreement related to the remaining goods was considered based on cooperative play and contract between two members of the supply chain, in which the goal is to maximize the profit of chain members. Due to the uncertainty of the competitive environment, the demand is considering under uncertain in modeling to determine the optimal level of cooperation in a competitive and cooperative market. The results of the implementation of this contract in a numerical example showed that the profit of the whole chain and the amount of economically optimal order in the centralized state increased compared to the decentralized state and the optimal price of the product decreased. Due to the fact that in the decentralized state the retailer determines the values of the optimal variables, the profit of this member decreases in the centralized state and the producer's profit increases.
Game theory
H. A. Khalifa
Abstract
In this paper, a two-person zero-sum matrix game with fuzzy numbers payoff is introduced. Using the fuzzy number comparison introduced by Rouben's method (1991), the fuzzy payoff is converted into the corresponding deterministic payoff. Then, for each player, a linear programming problem is formulated. ...
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In this paper, a two-person zero-sum matrix game with fuzzy numbers payoff is introduced. Using the fuzzy number comparison introduced by Rouben's method (1991), the fuzzy payoff is converted into the corresponding deterministic payoff. Then, for each player, a linear programming problem is formulated. Also, a solution procedure for solving each problem is proposed. Finally, a numerical example is given for illustration.
Supply chain management
S. Aliari-Kardehdeh; S. Ayazi-Yazdi; R. Tavakkoli-Moghaddam; H. Farrokhi-Asl
Abstract
This paper considers a dynamic pricing decision problem, in which two different manufacturers compete to distribute substitutable products through a single retailer under two presented scenarios. In the first scenario, the pricing policy is determined via a centralized decision-making, while the second ...
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This paper considers a dynamic pricing decision problem, in which two different manufacturers compete to distribute substitutable products through a single retailer under two presented scenarios. In the first scenario, the pricing policy is determined via a centralized decision-making, while the second scenario manages the policy in a decentralized one. Utilizing the game-theory-based modeling approaches, the pricing decision problem is achieved under with two different structures. Numerical experiments are also given to examine the effects of the presented scenarios and provide further managerial insights on the solutions.